Line up five.
Outthink everyone.
Mòpyon is five-in-a-row, the pen-and-paper duel from the back of every school notebook, rebuilt for real competition: ranked matches, computer opponents, daily puzzles and tournaments.
Think you are the best?
Come prove it right here.
Everyone starts at 1200. Every rated win moves you up. Here's the number to beat.
Only rated online games count. Games against the AI never change your rating.
Every way to play.
Face a real opponent in seconds, test yourself against the engine, or pass the phone across the table.
Play online
Matchmaking pairs you with a player near your rating on the same time control. Win, climb, repeat.
Play the computer
From friendly to ferocious. Pick your opponent.
Choose a bot Same devicePass & play
Two players, one screen. The notebook game, no pen needed.
Start a game BracketsTournaments
Create a bracket, invite players, and let the server run every round.
See tournaments SocialFriends & challenges
Add friends, see who's online, and send a challenge straight to their board.
Find friendsCan you find the win?
X to move. One move makes five in a row. Tap the crossing where it goes.
Get sharper every game.
Every tool you need to go from casual to feared, built right into the board.
Endless puzzles
Engine-made tactics that train you to spot the winning move. Build your streak.
Solve puzzles →Game review
Every finished game is saved. Replay it move by move and see where it turned.
Play a game →Learn the ideas
Fours, open threes, forks and openings, explained in minutes, not months.
Start learning →Leaderboard
A live rating ladder. See where you stand and who's next to beat.
See rankings →Fair by design.
Online games are decided on our server, not in anyone's browser. Nobody can fake a win.
The server referees
Every move, clock and result is checked and decided by the server. Clients can't report their own wins.
Ratings you can trust
Instant resigns don't count, and the same two accounts can only play a few rated games a day.
Dropped? Jump back in.
Lose your connection mid-game and you have 30 seconds to return to the exact same position.
Learn it in 30 seconds.
If you've played tic-tac-toe, you already know half of it.
Take turns
X goes first. Each turn, put your mark on any empty crossing.
Make five
Five in a row wins, across, down or diagonally.
Block the threes
An open three turns into an unstoppable four. Cut it off early.